﻿package fpc.controls;
import flash.display.BitmapData;
import flash.display.DisplayObject;

enum ButtonIcon 
{
	BITMAP(bitmap:BitmapData);
	BITMAP_SET(normal:BitmapData, over:BitmapData, down:BitmapData, disabled:BitmapData);
	DISPLAY_OBJECT(object:DisplayObject);
	DISPLAY_OBJECT_SET(normal:DisplayObject, over:DisplayObject, down:DisplayObject, disabled:DisplayObject);
	NONE;
}